{
  "fields": [
    {
      "id": "duration",
      "title": "Duration",
      "description": "The amount of time to roar for.",
      "defaultValue": 0,
      "dataType": 3,
      "samples": {
        "/vanilla/behavior_pack/entities/warden.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.roar/",
            "content": 4.2
          }
        ]
      }
    },
    {
      "id": "priority",
      "title": "Priority",
      "hideSamples": true,
      "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
      "dataType": 0,
      "samples": {
        "/vanilla/behavior_pack/entities/warden.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.roar/",
            "content": 2
          }
        ]
      }
    }
  ],
  "requires": [
    {
      "id": "minecraft:anger_level",
      "type": "entity_component"
    }
  ],
  "description": "Allows this entity to roar at another entity based on data in `minecraft:anger_level`. Once the anger threshold specified in `minecraft:anger_level` has been reached, this entity will roar for the specified amount of time, look at the other entity, apply anger boost towards it, and finally target it.",
  "title": "Roar Behavior",
  "samples": {
    "/vanilla/behavior_pack/entities/warden.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.roar/",
        "content": {
          "priority": 2,
          "duration": 4.2
        }
      }
    ]
  },
  "id": "minecraft:behavior.roar"
}