{
  "fields": [
    {
      "id": "items",
      "title": "Items",
      "description": "Items that we are interested in snacking on",
      "dataType": 17
    },
    {
      "id": "snacking_cooldown",
      "title": "Snacking Cooldown",
      "description": "The cooldown time in seconds before the mob is able to snack again",
      "defaultValue": 7.5,
      "dataType": 3
    },
    {
      "id": "snacking_cooldown_min",
      "title": "Snacking Cooldown Min",
      "description": "The minimum time in seconds before the mob is able to snack again",
      "defaultValue": 0.5,
      "dataType": 3
    },
    {
      "id": "snacking_stop_chance",
      "title": "Snacking Stop Chance",
      "description": "This is the chance that the mob will stop snacking, from 0 to 1",
      "defaultValue": 0.0017,
      "dataType": 3
    },
    {
      "id": "priority",
      "title": "Priority",
      "hideSamples": true,
      "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
      "dataType": 0
    }
  ],
  "description": "Allows the mob to take a load off and snack on food that it found nearby.",
  "title": "Snacking Behavior",
  "id": "minecraft:behavior.snacking"
}