{
  "fields": [],
  "description": "Causes the entity's body to automatically rotate to align with the nearest cardinal direction based on its current facing direction.\r\nCombining this with the \"minecraft:body_rotation_blocked\" component will cause the entity to align to the nearest cardinal direction and remain fixed in that orientation, regardless of future changes in its facing direction.",
  "title": "Body Rotation Axis Aligned",
  "id": "minecraft:body_rotation_axis_aligned"
}