{
  "fields": [
    {
      "id": "distance_to_players",
      "title": "Distance To Players",
      "description": "The distance at which the closest player has to be before this entity despawns. This option will be ignored if never_despawn is true. Min: 128 blocks.",
      "defaultValue": 128,
      "dataType": 3
    },
    {
      "id": "never_despawn",
      "title": "Never Despawn",
      "description": "If true, this entity will not despawn even if players are far away. If false, distance_to_players will be used to determine when to despawn.",
      "defaultValue": true,
      "dataType": 1
    },
    {
      "id": "radius",
      "title": "Radius",
      "description": "The area around the entity to tick. Default: 2. Allowed range: 2-6.",
      "defaultValue": 2,
      "dataType": 0,
      "validity": [
        {
          "comparison": ">=",
          "value": 0
        }
      ]
    }
  ],
  "description": "Defines if the entity ticks the world and the radius around it to tick.",
  "title": "Tick World",
  "id": "minecraft:tick_world"
}