import { SerialTaskExecuteContext, SerialHandler } from '../handler';
declare class AudioActuator extends SerialHandler<AudioBuffer, never> {
    private static FADE_DURATION;
    private static MUTE_VOLUME;
    private static UNMUTE_VOLUME;
    private audioContext;
    private bufferSource;
    private gainNode;
    private isMute;
    execute(context: SerialTaskExecuteContext<AudioBuffer, never>): void;
    protected onFinish(): void;
    protected onBeforeFirstExecute(): void;
    mute(): void;
    unmute(): void;
    pause(): void;
    resume(): void;
}
export default AudioActuator;
