import * as THREE from 'three';
import { FaceNames } from './faceNames';
export declare function createTextSprite(text: string): THREE.Sprite<THREE.Object3DEventMap>;
export declare function createFaceMaterials(faceNames?: FaceNames, fontSize?: number): {
    name: string;
    map: THREE.Texture;
}[];
export declare const FACES: {
    TOP: string;
    FRONT: string;
    RIGHT: string;
    BACK: string;
    LEFT: string;
    BOTTOM: string;
    TOP_FRONT_EDGE: string;
    TOP_RIGHT_EDGE: string;
    TOP_BACK_EDGE: string;
    TOP_LEFT_EDGE: string;
    FRONT_RIGHT_EDGE: string;
    BACK_RIGHT_EDGE: string;
    BACK_LEFT_EDGE: string;
    FRONT_LEFT_EDGE: string;
    BOTTOM_FRONT_EDGE: string;
    BOTTOM_RIGHT_EDGE: string;
    BOTTOM_BACK_EDGE: string;
    BOTTOM_LEFT_EDGE: string;
    TOP_FRONT_RIGHT_CORNER: string;
    TOP_BACK_RIGHT_CORNER: string;
    TOP_BACK_LEFT_CORNER: string;
    TOP_FRONT_LEFT_CORNER: string;
    BOTTOM_FRONT_RIGHT_CORNER: string;
    BOTTOM_BACK_RIGHT_CORNER: string;
    BOTTOM_BACK_LEFT_CORNER: string;
    BOTTOM_FRONT_LEFT_CORNER: string;
};
export declare const CORNER_FACES: {
    name: string;
}[];
export declare const EDGE_FACES: {
    name: string;
}[];
export declare const EDGE_FACES_SIDE: {
    name: string;
}[];
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