/// <reference types="@webgpu/types" />
import type { RenderTargetDefinitionMap } from './types.js';
/**
 * Concrete render target configuration resolved for current canvas size.
 */
export interface ResolvedRenderTargetDefinition {
    /**
     * Render target key.
     */
    key: string;
    /**
     * Resolved width in pixels.
     */
    width: number;
    /**
     * Resolved height in pixels.
     */
    height: number;
    /**
     * Resolved format.
     */
    format: GPUTextureFormat;
}
/**
 * Resolves all render target definitions for a specific canvas size.
 *
 * @param definitions - Declarative definitions.
 * @param canvasWidth - Current canvas width in pixels.
 * @param canvasHeight - Current canvas height in pixels.
 * @param defaultFormat - Fallback texture format.
 * @returns Sorted concrete render target definitions.
 */
export declare function resolveRenderTargetDefinitions(definitions: RenderTargetDefinitionMap | undefined, canvasWidth: number, canvasHeight: number, defaultFormat: GPUTextureFormat): ResolvedRenderTargetDefinition[];
/**
 * Builds a deterministic signature used to detect render target topology changes.
 *
 * @param resolvedDefinitions - Concrete target definitions.
 * @returns Stable signature string.
 */
export declare function buildRenderTargetSignature(resolvedDefinitions: ResolvedRenderTargetDefinition[]): string;
//# sourceMappingURL=render-targets.d.ts.map