{
  "units": [
    {
      "Base Unit Name": null,
      "Upgraded Name": ["skeletor", "fire archer", "dark mage"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["frenzy"],
      "Ability Type": ["buff - skeletons"],
      "Ability Description": [
        "Skeletons move faster and regenerate hitpoints."
      ],
      "Name": "bone warrior",
      "Builder": "shadow",
      "Unit Tier": 1,
      "Gold Cost": 15,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 90,
      "Total Food Cost with Upgrade": 1,
      "Base Min Hit": 4,
      "Base Max Hit": 5,
      "Attack Speed": 0.6,
      "Attack Speed Class": "very fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 70,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "medium",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "v0z1zsT",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["bone warrior"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["frenzy", "killing spree"],
      "Ability Type": ["buff - skeletons", "damage"],
      "Ability Description": [
        "Skeletons move faster and regenerate hitpoints.",
        "Increases the damage by 33% for 4 seconds whenever it kills a unit. Does not stack with itself."
      ],
      "Name": "skeletor",
      "Builder": "shadow",
      "Unit Tier": 1,
      "Gold Cost": 90,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 33,
      "Base Max Hit": 39,
      "Attack Speed": 0.9,
      "Attack Speed Class": "very fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 485,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "medium",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "l1HBcNR",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["bone warrior"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": ["frenzy", "flaming arrows"],
      "Ability Type": ["buff - skeletons", "damage"],
      "Ability Description": [
        "Skeletons move faster and regenerate hitpoints.",
        "Uses mana to add 20 bonus damage to an attack."
      ],
      "Name": "fire archer",
      "Builder": "shadow",
      "Unit Tier": 1,
      "Gold Cost": 90,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 12,
      "Base Max Hit": 14,
      "Attack Speed": 0.4,
      "Attack Speed Class": "very fast",
      "Range": 575,
      "Melee / Ranged": "ranged",
      "Hit Points": 275,
      "Mana": 20,
      "Attack Type": "pierce",
      "Defense Type": "light",
      "Attack Strength": "light",
      "Has Aura": false,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "KCFONS4",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["bone warrior"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "heavy",
        "light",
        "unarmored",
        "medium",
        "fortifed"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": ["frenzy", "mindwarp"],
      "Ability Type": ["buff - skeletons", "buff - attack"],
      "Ability Description": [
        "Skeletons move faster and regenerate hitpoints.",
        "Increases the attack rate of an ally by 30%. Lasts 20 seconds."
      ],
      "Name": "dark mage",
      "Builder": "shadow",
      "Unit Tier": 1,
      "Gold Cost": 90,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 27,
      "Base Max Hit": 31,
      "Attack Speed": 1,
      "Attack Speed Class": "fast",
      "Range": 350,
      "Melee / Ranged": "ranged",
      "Hit Points": 375,
      "Mana": 20,
      "Attack Type": "magic",
      "Defense Type": "light",
      "Attack Strength": "heavy",
      "Has Aura": false,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "WexNRnp",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["nightcrawler"],
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": null,
      "Ability Type": null,
      "Ability Description": null,
      "Name": "carrion spitter",
      "Builder": "shadow",
      "Unit Tier": 2,
      "Gold Cost": 35,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 110,
      "Total Food Cost with Upgrade": 1,
      "Base Min Hit": 12,
      "Base Max Hit": 17,
      "Attack Speed": 0.8,
      "Attack Speed Class": "very fast",
      "Range": 500,
      "Melee / Ranged": "ranged",
      "Hit Points": 115,
      "Mana": 0,
      "Attack Type": "pierce",
      "Defense Type": "medium",
      "Attack Strength": "light",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "9Y0ObSH",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["carrion spitter"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["sticky webs"],
      "Ability Type": ["slow"],
      "Ability Description": [
        "Attacks slow enemies' movement by 20% and attack by 15% for 6 seconds. Air units only."
      ],
      "Name": "nightcrawler",
      "Builder": "shadow",
      "Unit Tier": 2,
      "Gold Cost": 110,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 28,
      "Base Max Hit": 34,
      "Attack Speed": 0.45,
      "Attack Speed Class": "very fast",
      "Range": 500,
      "Melee / Ranged": "ranged",
      "Hit Points": 425,
      "Mana": 0,
      "Attack Type": "pierce",
      "Defense Type": "medium",
      "Attack Strength": "light",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": true,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "dGubdlp",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["harbinger"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "pierce",
        "normal",
        "siege",
        "chaos",
        "magic"
      ],
      "Defense Strength": ["pierce"],
      "Defense Weakness": ["magic"],
      "Abilities": ["conjure fiend"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Conjures a fiend to attack its master's enemies. Lasts 60 seconds (40 second cooldown)."
      ],
      "Name": "gateguard",
      "Builder": "shadow",
      "Unit Tier": 3,
      "Gold Cost": 90,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 150,
      "Total Food Cost with Upgrade": 2,
      "Base Min Hit": 24,
      "Base Max Hit": 37,
      "Attack Speed": 1,
      "Attack Speed Class": "fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 350,
      "Mana": 60,
      "Attack Type": "normal",
      "Defense Type": "heavy",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "kARdQBK",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["gateguard"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "pierce",
        "normal",
        "siege",
        "chaos",
        "magic"
      ],
      "Defense Strength": ["pierce"],
      "Defense Weakness": ["magic"],
      "Abilities": ["conjure fanatic"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Conjures a fanatic to attack its master's enemies. Lasts 60 seconds. (40 second cooldown)."
      ],
      "Name": "harbinger",
      "Builder": "shadow",
      "Unit Tier": 3,
      "Gold Cost": 150,
      "Food Cost": 1,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 72,
      "Base Max Hit": 96,
      "Attack Speed": 1.3,
      "Attack Speed Class": "fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 740,
      "Mana": 60,
      "Attack Type": "normal",
      "Defense Type": "heavy",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "ozD2pfw",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["keeper of souls"],
      "Attack Effectiveness Order": [
        "heavy",
        "light",
        "unarmored",
        "medium",
        "fortifed"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["blood thirst"],
      "Ability Type": ["aura - life steal"],
      "Ability Description": [
        "Nearby friendly melee units gain 8% life steal."
      ],
      "Name": "overseer",
      "Builder": "shadow",
      "Unit Tier": 4,
      "Gold Cost": 130,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 165,
      "Total Food Cost with Upgrade": 2,
      "Base Min Hit": 64,
      "Base Max Hit": 76,
      "Attack Speed": 1.5,
      "Attack Speed Class": "average",
      "Range": 225,
      "Melee / Ranged": "ranged",
      "Hit Points": 625,
      "Mana": 0,
      "Attack Type": "magic",
      "Defense Type": "medium",
      "Attack Strength": "heavy",
      "Has Aura": true,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "hNmd3VQ",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["overseer"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "heavy",
        "light",
        "unarmored",
        "medium",
        "fortifed"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["sound of madness"],
      "Ability Type": ["aura - life steal"],
      "Ability Description": [
        "Nearby friendly melee units gain 16% life steal."
      ],
      "Name": "keeper of souls",
      "Builder": "shadow",
      "Unit Tier": 4,
      "Gold Cost": 165,
      "Food Cost": 1,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 120,
      "Base Max Hit": 132,
      "Attack Speed": 1.4,
      "Attack Speed Class": "fast",
      "Range": 225,
      "Melee / Ranged": "ranged",
      "Hit Points": 1080,
      "Mana": 0,
      "Attack Type": "magic",
      "Defense Type": "medium",
      "Attack Strength": "heavy",
      "Has Aura": true,
      "Can Buff": true,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "Fe8lWGn",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["doppelganger"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": ["all"],
      "Defense Strength": ["all"],
      "Defense Weakness": ["all"],
      "Abilities": ["shadow walker"],
      "Ability Type": ["self buff"],
      "Ability Description": [
        "Gives 10% evasion and 10% chance to deal double damage."
      ],
      "Name": "nightmare",
      "Builder": "shadow",
      "Unit Tier": 5,
      "Gold Cost": 215,
      "Food Cost": 2,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 240,
      "Total Food Cost with Upgrade": 4,
      "Base Min Hit": 15,
      "Base Max Hit": 45,
      "Attack Speed": 0.3,
      "Attack Speed Class": "very fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 995,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "unarmored",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "GNxvQNt",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["nightmare"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": ["all"],
      "Defense Strength": ["all"],
      "Defense Weakness": ["all"],
      "Abilities": ["fatality"],
      "Ability Type": ["self buff"],
      "Ability Description": [
        "Gives 15% evasion and 10% chance to deal triple damage."
      ],
      "Name": "doppelganger",
      "Builder": "shadow",
      "Unit Tier": 5,
      "Gold Cost": 240,
      "Food Cost": 2,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 15,
      "Base Max Hit": 37,
      "Attack Speed": 0.15,
      "Attack Speed Class": "very fast",
      "Range": 90,
      "Melee / Ranged": "melee",
      "Hit Points": 1685,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "unarmored",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "LzmXRLD",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["hades"],
      "Attack Effectiveness Order": ["all"],
      "Attack Weakness": ["equal"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["invoke inferno"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Invokes an Infernal to wreak havoc among enemies. Lasts 60 seconds (40 second cooldown)."
      ],
      "Name": "lord of death",
      "Builder": "shadow",
      "Unit Tier": 6,
      "Gold Cost": 300,
      "Food Cost": 2,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 350,
      "Total Food Cost with Upgrade": 4,
      "Base Min Hit": 35,
      "Base Max Hit": 45,
      "Attack Speed": 0.5,
      "Attack Speed Class": "very fast",
      "Range": 400,
      "Melee / Ranged": "ranged",
      "Hit Points": 845,
      "Mana": 60,
      "Attack Type": "chaos",
      "Defense Type": "medium",
      "Attack Strength": "equal",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "3SzHOjI",
      "Builder ID": "ZKSfgma"
    },
    {
      "Base Unit Name": ["lord of death"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": ["all"],
      "Attack Weakness": ["equal"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["diablo"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Invokes an Diabolic creature that reawakens the dead. Lasts 60 seconds. (40 second cooldown)."
      ],
      "Name": "hades",
      "Builder": "shadow",
      "Unit Tier": 6,
      "Gold Cost": 350,
      "Food Cost": 2,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 70,
      "Base Max Hit": 80,
      "Attack Speed": 0.5,
      "Attack Speed Class": "very fast",
      "Range": 400,
      "Melee / Ranged": "ranged",
      "Hit Points": 1475,
      "Mana": 60,
      "Attack Type": "chaos",
      "Defense Type": "medium",
      "Attack Strength": "equal",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "ZOX9pja",
      "Builder ID": "ZKSfgma"
    }
  ]
}
