{
  "units": [
    {
      "Base Unit Name": null,
      "Upgraded Name": ["revenant"],
      "Attack Effectiveness Order": [
        "heavy",
        "light",
        "unarmored",
        "medium",
        "fortifed"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": null,
      "Ability Type": null,
      "Ability Description": null,
      "Name": "acolyte",
      "Builder": "undead",
      "Unit Tier": 1,
      "Gold Cost": 20,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 80,
      "Total Food Cost with Upgrade": 1,
      "Base Min Hit": 8,
      "Base Max Hit": 9,
      "Attack Speed": 0.8,
      "Attack Speed Class": "very fast",
      "Range": 350,
      "Melee / Ranged": "ranged",
      "Hit Points": 100,
      "Mana": 0,
      "Attack Type": "magic",
      "Defense Type": "light",
      "Attack Strength": "heavy",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "PDG9aON",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["acolyte"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "heavy",
        "light",
        "unarmored",
        "medium",
        "fortifed"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": null,
      "Ability Type": null,
      "Ability Description": null,
      "Name": "revenant",
      "Builder": "undead",
      "Unit Tier": 1,
      "Gold Cost": 80,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 28,
      "Base Max Hit": 32,
      "Attack Speed": 0.6,
      "Attack Speed Class": "very fast",
      "Range": 350,
      "Melee / Ranged": "ranged",
      "Hit Points": 380,
      "Mana": 0,
      "Attack Type": "magic",
      "Defense Type": "light",
      "Attack Strength": "heavy",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "qsi4SLF",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["frenzy ghoul"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": ["all"],
      "Defense Strength": ["all"],
      "Defense Weakness": ["all"],
      "Abilities": null,
      "Ability Type": null,
      "Ability Description": null,
      "Name": "ghoul",
      "Builder": "undead",
      "Unit Tier": 2,
      "Gold Cost": 60,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 90,
      "Total Food Cost with Upgrade": 1,
      "Base Min Hit": 24,
      "Base Max Hit": 30,
      "Attack Speed": 1,
      "Attack Speed Class": "fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 280,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "unarmored",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "fvnjx04",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["ghoul"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": ["all"],
      "Attack Weakness": ["equal"],
      "Defense Effectiveness Order": ["all"],
      "Defense Strength": ["all"],
      "Defense Weakness": ["all"],
      "Abilities": ["life steal"],
      "Ability Type": ["self buff"],
      "Ability Description": ["Grants 15% life steal."],
      "Name": "frenzy ghoul",
      "Builder": "undead",
      "Unit Tier": 2,
      "Gold Cost": 90,
      "Food Cost": 0,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 51,
      "Base Max Hit": 53,
      "Attack Speed": 0.8,
      "Attack Speed Class": "very fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 700,
      "Mana": 20,
      "Attack Type": "chaos",
      "Defense Type": "unarmored",
      "Attack Strength": "equal",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "1W5gjXj",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["war machine"],
      "Attack Effectiveness Order": [
        "fortified",
        "unarmored",
        "light",
        "medium",
        "heavy"
      ],
      "Attack Weakness": ["light", "medium", "heavy"],
      "Defense Effectiveness Order": [
        "pierce",
        "magic",
        "normal",
        "chaos",
        "siege"
      ],
      "Defense Strength": ["pierce", "magic"],
      "Defense Weakness": ["siege"],
      "Abilities": ["small splash"],
      "Ability Type": ["splash - ground"],
      "Ability Description": [
        "Attacks deal small splash damage to ground units."
      ],
      "Name": "meat wagon",
      "Builder": "undead",
      "Unit Tier": 3,
      "Gold Cost": 70,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 140,
      "Total Food Cost with Upgrade": 2,
      "Base Min Hit": 31,
      "Base Max Hit": 37,
      "Attack Speed": 1,
      "Attack Speed Class": "fast",
      "Range": 500,
      "Melee / Ranged": "ranged",
      "Hit Points": 280,
      "Mana": 0,
      "Attack Type": "siege",
      "Defense Type": "fortified",
      "Attack Strength": "fortified",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": true,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "BMYvlnB",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["meat wagon"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "fortified",
        "unarmored",
        "light",
        "medium",
        "heavy"
      ],
      "Attack Weakness": ["light", "medium", "heavy"],
      "Defense Effectiveness Order": [
        "pierce",
        "magic",
        "normal",
        "chaos",
        "siege"
      ],
      "Defense Strength": ["pierce", "magic"],
      "Defense Weakness": ["siege"],
      "Abilities": ["small splash"],
      "Ability Type": ["splash - ground"],
      "Ability Description": [
        "Attacks deal small splash damage to ground units."
      ],
      "Name": "war machine",
      "Builder": "undead",
      "Unit Tier": 3,
      "Gold Cost": 140,
      "Food Cost": 1,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 92,
      "Base Max Hit": 106,
      "Attack Speed": 1,
      "Attack Speed Class": "fast",
      "Range": 500,
      "Melee / Ranged": "ranged",
      "Hit Points": 750,
      "Mana": 0,
      "Attack Type": "siege",
      "Defense Type": "fortified",
      "Attack Strength": "fortified",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": true,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "Z8tTmTl",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["necrolyte", "ghost"],
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": ["raise dead"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Raises 1 Fire archer to fight. Lasts 60 seconds (40 second cooldown). Fire Archer: 10-10 Damage 0.33 speed 250HP Pierce/Light."
      ],
      "Name": "necromancer",
      "Builder": "undead",
      "Unit Tier": 4,
      "Gold Cost": 130,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 220,
      "Total Food Cost with Upgrade": 2,
      "Base Min Hit": 31,
      "Base Max Hit": 42,
      "Attack Speed": 1.1,
      "Attack Speed Class": "fast",
      "Range": 400,
      "Melee / Ranged": "ranged",
      "Hit Points": 300,
      "Mana": 60,
      "Attack Type": "pierce",
      "Defense Type": "light",
      "Attack Strength": "light",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "AHUbDkb",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["necromancer"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": ["mass dead"],
      "Ability Type": ["summon"],
      "Ability Description": [
        "Raises 3 Fire Archers to fight. Lasts 60 seoconds (40 second cooldown). Fire Archer: 10-10 Damage 0.33 speed 250HP Pierce/Light."
      ],
      "Name": "necrolyte",
      "Builder": "undead",
      "Unit Tier": 4,
      "Gold Cost": 220,
      "Food Cost": 1,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 77,
      "Base Max Hit": 88,
      "Attack Speed": 1.1,
      "Attack Speed Class": "fast",
      "Range": 400,
      "Melee / Ranged": "ranged",
      "Hit Points": 1000,
      "Mana": 60,
      "Attack Type": "pierce",
      "Defense Type": "light",
      "Attack Strength": "light",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": true,
      "ID": "pVPJlJ4",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["necromancer"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "light",
        "unarmored",
        "medium",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "normal",
        "siege",
        "chaos",
        "magic",
        "pierce"
      ],
      "Defense Strength": ["normal", "siege"],
      "Defense Weakness": ["pierce"],
      "Abilities": ["heartstopper aura"],
      "Ability Type": ["aura - enemy health"],
      "Ability Description": [
        "Every unit affected by Heartstopper aura loses 1% of max health per second."
      ],
      "Name": "ghost",
      "Builder": "undead",
      "Unit Tier": 4,
      "Gold Cost": 170,
      "Food Cost": 1,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 105,
      "Base Max Hit": 115,
      "Attack Speed": 1.1,
      "Attack Speed Class": "fast",
      "Range": 400,
      "Melee / Ranged": "ranged",
      "Hit Points": 1000,
      "Mana": 0,
      "Attack Type": "pierce",
      "Defense Type": "light",
      "Attack Strength": "light",
      "Has Aura": true,
      "Can Buff": false,
      "Can Debuff": true,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "sysqcA5",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["the butcher"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["infectious diseases"],
      "Ability Type": ["aura - enemy damage"],
      "Ability Description": [
        "Decreases the damage of nearby enemies by 5% (120 range stackable)."
      ],
      "Name": "zombie",
      "Builder": "undead",
      "Unit Tier": 5,
      "Gold Cost": 190,
      "Food Cost": 1,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 220,
      "Total Food Cost with Upgrade": 3,
      "Base Min Hit": 59,
      "Base Max Hit": 64,
      "Attack Speed": 0.8,
      "Attack Speed Class": "very fast",
      "Range": 100,
      "Melee / Ranged": "melee",
      "Hit Points": 880,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "medium",
      "Attack Strength": "medium",
      "Has Aura": true,
      "Can Buff": false,
      "Can Debuff": true,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "08qRZgA",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["zombie"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "magic",
        "pierce",
        "siege",
        "chaos",
        "normal"
      ],
      "Defense Strength": ["magic"],
      "Defense Weakness": ["normal"],
      "Abilities": ["plague", "life steal"],
      "Ability Type": ["aura - enemy damage", "self buff"],
      "Ability Description": [
        "Decreases the damage of nearby enemies by 10%.",
        "Grants 10% life steal."
      ],
      "Name": "the butcher",
      "Builder": "undead",
      "Unit Tier": 5,
      "Gold Cost": 220,
      "Food Cost": 2,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 237,
      "Base Max Hit": 275,
      "Attack Speed": 1.5,
      "Attack Speed Class": "average",
      "Range": 120,
      "Melee / Ranged": "melee",
      "Hit Points": 1770,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "medium",
      "Attack Strength": "medium",
      "Has Aura": true,
      "Can Buff": false,
      "Can Debuff": true,
      "Can Splash": false,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "eJ6QqUH",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": null,
      "Upgraded Name": ["death dragon"],
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "pierce",
        "normal",
        "siege",
        "chaos",
        "magic"
      ],
      "Defense Strength": ["pierce"],
      "Defense Weakness": ["magic"],
      "Abilities": ["cleave attack"],
      "Ability Type": ["splash"],
      "Ability Description": [
        "The Guardian of Death strikes with such force that a small percentage of his damage strikes through to enemies near the primary attacked unit."
      ],
      "Name": "guardian of death",
      "Builder": "undead",
      "Unit Tier": 6,
      "Gold Cost": 320,
      "Food Cost": 2,
      "Upgradeable": true,
      "Max Upgrade Gold Cost": 380,
      "Total Food Cost with Upgrade": 4,
      "Base Min Hit": 121,
      "Base Max Hit": 143,
      "Attack Speed": 1.2,
      "Attack Speed Class": "fast",
      "Range": 180,
      "Melee / Ranged": "melee",
      "Hit Points": 1550,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "heavy",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": true,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "r9kg77C",
      "Builder ID": "K4UYRF1"
    },
    {
      "Base Unit Name": ["guardian of death"],
      "Upgraded Name": null,
      "Attack Effectiveness Order": [
        "medium",
        "unarmored",
        "light",
        "heavy",
        "fortified"
      ],
      "Attack Weakness": ["fortified"],
      "Defense Effectiveness Order": [
        "pierce",
        "normal",
        "siege",
        "chaos",
        "magic"
      ],
      "Defense Strength": ["pierce"],
      "Defense Weakness": ["magic"],
      "Abilities": ["death's breath"],
      "Ability Type": ["splash"],
      "Ability Description": [
        "Attacks deal small splash damage to both ground and air units."
      ],
      "Name": "death dragon",
      "Builder": "undead",
      "Unit Tier": 6,
      "Gold Cost": 380,
      "Food Cost": 2,
      "Upgradeable": false,
      "Max Upgrade Gold Cost": 0,
      "Total Food Cost with Upgrade": 0,
      "Base Min Hit": 313,
      "Base Max Hit": 328,
      "Attack Speed": 1.3,
      "Attack Speed Class": "fast",
      "Range": 350,
      "Melee / Ranged": "ranged",
      "Hit Points": 2600,
      "Mana": 0,
      "Attack Type": "normal",
      "Defense Type": "heavy",
      "Attack Strength": "medium",
      "Has Aura": false,
      "Can Buff": false,
      "Can Debuff": false,
      "Can Splash": true,
      "Can Heal": false,
      "Can Stun": false,
      "Can Summon": false,
      "ID": "FG7ptdm",
      "Builder ID": "K4UYRF1"
    }
  ]
}
