{
  "name": "@natewilcox/tic-tac-toe-client",
  "version": "0.0.58",
  "description": "The client-side application for a multiplayer Tic Tac Toe game, built with Phaser. It communicates with a server to manage game state and player interactions.",
  "author": "Nathan Wilcox",
  "license": "GPL-3.0",
  "repository": {
    "type": "git",
    "url": "https://github.com/natewilcox/tic-tac-toe.git"
  },
  "keywords": [
    "phaser",
    "game",
    "typescript",
    "multiplayer",
    "tic-tac-toe",
    "client"
  ],
  "type": "module",
  "staticFiles": {
    "staticPath": "public"
  },
  "scripts": {
    "start": "parcel index.html --port 8080 --no-cache",
    "prebuild": "npx @natewilcox/version-meta --target=./src",
    "build": "parcel build index.html --no-cache"
  },
  "dependencies": {
    "@natewilcox/tic-tac-toe-shared": "*",
    "buffer": "^6.0.3",
    "colyseus": "^0.15.57",
    "dotenv": "^16.3.1",
    "phaser": "^3.55.2",
    "process": "^0.11.10"
  },
  "devDependencies": {
    "@natewilcox/version-meta": "^0.0.12",
    "@types/node": "^20.10.4",
    "crypto-browserify": "^3.12.0",
    "events": "^3.3.0",
    "os-browserify": "^0.3.0",
    "parcel": "^2.10.3",
    "parcel-reporter-static-files-copy": "^1.5.3",
    "path-browserify": "^1.0.1",
    "stream-browserify": "^3.0.0",
    "typescript": "^5.3.3"
  }
}
