export declare enum CameraShake {
    Hand = 0,
    SmallExplosion = 1,
    MediumExplosion = 2,
    LargeExplosion = 3,
    Jolt = 4,
    Vibrate = 5,
    RoadVibration = 6,
    Drunk = 7,
    SkyDiving = 8,
    FamilyDrugTrip = 9,
    DeathFail = 10
}
