export declare enum PopulationType {
    Unknown = 0,
    RandomPermanent = 1,
    RandomParked = 2,
    Randompatrol = 3,
    RandomScenario = 4,
    RandomAmbient = 5,
    Permanent = 6,
    Mission = 7,
    Replay = 8,
    Cache = 9,
    Tool = 10
}
