import React from "react";
/**
 * Returns a stable function that, when invoked, waits for all current CSS/Web Animations
 * on a target element (and its subtree) to finish before executing a callback.
 *
 * Why:
 *  - Coordinate logic (unmount, focus restore, measuring) after exit / enter animations.
 *  - Avoid `animationend` event bookkeeping across multiple animations / nested elements.
 *  - Batch detection using `requestAnimationFrame` so freshly-applied animations are discoverable.
 *
 * Mechanics:
 *  1. Resolves the concrete `HTMLElement` (direct element or from ref) – early no-op if missing.
 *  2. If `getAnimations` is unsupported or animations are globally disabled (`AKSEL_ANIMATIONS_DISABLED`),
 *     runs the callback immediately.
 *  3. Schedules a frame so style/animation changes applied this render are committed.
 *  4. Optionally schedules an additional frame (`waitForNextTick=true`) to catch animations that
 *     start only after layout (e.g. when an `open` class triggers the animation).
 *  5. Captures all current animations, waits on their `.finished` promises (using `Promise.allSettled`
 *     so rejections don't block), then `flushSync` executes the callback (ensures React state updates
 *     inside run before the browser paints the next frame).
 *  6. If an `AbortSignal` aborts while waiting, it silently cancels execution.
 *
 * @param elementOrRef HTMLElement or ref to observe.
 * @param waitForNextTick If true, waits an extra frame to ensure enter animations are detectable.
 * @returns Stable function (identity preserved) accepting (fn, abortSignal?).
 */
export declare function useAnimationsFinished(elementOrRef: React.RefObject<HTMLElement | null> | HTMLElement | null, waitForNextTick?: boolean): (fnToExecute: () => void, signal?: AbortSignal | null) => void;
