import { Object3D } from "three";
import { Behaviour } from "../Component.js";
/** @internal */
export declare class Avatar_MouthShapes extends Behaviour {
    idle: Object3D[];
    talking: Object3D[];
    private marker;
    private voip;
    private lastMouthChangeTime;
    private mouthChangeLength;
    awake(): void;
    update(): void;
    private updateLips;
    private setMouthShapeActive;
}
