import { Behaviour } from "../Component.js";
import { EventList } from "../EventList.js";
/**
 * Used to reference a signal asset in a SignalReceiver. This is internally used by the {@link SignalReceiverEvent}.
 */
export declare class SignalAsset {
    guid: string;
}
/**
 * An event that links a signal to a reaction.
 * Used internally by {@link SignalReceiver}.
 */
export declare class SignalReceiverEvent {
    signal: SignalAsset;
    reaction: EventList<void>;
}
/** SignalReceiver is a component that listens for signals and invokes a reaction when a signal is received.
 * Signals can be added to a signal track on a {@link PlayableDirector}
 *
 * @summary Receives signals and invokes reactions
 * @category Animation and Sequencing
 * @group Components
 */
export declare class SignalReceiver extends Behaviour {
    private static receivers;
    static invoke(guid: string): void;
    events?: SignalReceiverEvent[];
    /** @internal */
    awake(): void;
    /** @internal */
    onEnable(): void;
    /** @internal */
    onDisable(): void;
    invoke(sig: SignalAsset | string): void;
}
