import { Object3D } from "three";
import type { Context } from "../../engine_setup.js";
declare type ExportOptions = {
    context: Context;
    scene?: Object3D | Array<Object3D>;
    binary?: boolean;
    animations?: boolean;
    downloadAs?: string;
};
export declare function exportAsGLTF(_opts: ExportOptions): Promise<ArrayBuffer | Record<string, any>>;
export {};
