{
  "name": "@neth4ck/neth4ck",
  "version": "1.0.4",
  "description": "The original NetHack rogue-like game built as a WebAssembly module",
  "main": "src/nethackShim.js",
  "scripts": {
    "test": "npm run build && node test/test.js",
    "prepublish": "npm run build",
    "clean": "rm ./build/nethack.js; rm ./build/nethack.wasm; cd NetHack && git clean -X -f; true",
    "build:nethack:config": "cd NetHack/sys/unix && ./setup.sh hints/macOS.2020",
    "build:nethack:lua": "cd NetHack && make fetch-lua",
    "build:nethack": "cd NetHack && make CROSS_TO_WASM=1",
    "build:copy": "cp NetHack/targets/wasm/nethack.js NetHack/targets/wasm/nethack.wasm ./build",
    "build": "npm run build:nethack:config && npm run build:nethack:lua && npm run build:nethack && npm run build:copy",
    "prepack": "npm run build"
  },
  "keywords": [
    "nethack",
    "rogue",
    "rogue-like",
    "roguelike",
    "dungeon",
    "dungeons",
    "game",
    "rpg",
    "dnd"
  ],
  "author": "Adam Powers <apowers@ato.ms>",
  "license": "SEE LICENSE IN LICENSE.md",
  "devDependencies": {
    "eslint": "^7.13.0",
    "eslint-plugin-jsdoc": "^30.7.7",
    "eslint-plugin-mocha": "^8.0.0"
  }
}
