/**
 * Waits for the next frame to ensure the DOM has been fully calculated.
 * This minimizes the chance that querying the DOM will cause a costly reflow.
 *
 * This function uses `requestAnimationFrame` to schedule code to run immediately before the repaint,
 * followed by `setTimeout` with a delay of 0 to execute code as soon as possible after the repaint.
 *
 * @see https://stackoverflow.com/a/47184426
 */
export declare function waitForNextFrame(): Promise<void>;
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