export class TileUtilities {
    static getPiecePosition(tilePieceBoundingBox: any, tileBoundingBox: any, height: any, width: any, projectionTo: any, projectionToDefinition: any, projectionFrom: any, projectionFromDefinition: any, tileHeightUnitsPerPixel: any, tileWidthUnitsPerPixel: any, pixelXSize: any, pixelYSize: any): {
        startY: number;
        startX: number;
        endY: number;
        endX: number;
    };
}
