import { BaseLayer, IBaseLayer, IBaseLayerMisc, IBaseLayerProps } from "./BaseLayer";
import { ColorType, Point, ScaleType, LayerType } from "../../types";
import { Canvas, SKRSContext2D, SvgCanvas } from "@napi-rs/canvas";
import { LayersManager } from "../managers/LayersManager";
/**
 * Interface representing a Bezier layer.
 */
export interface IBezierLayer extends IBaseLayer {
    /**
     * The type of the layer, which is a Bézier curve.
     */
    type: LayerType.BezierCurve;
    /**
     * The properties specific to the Bezier layer.
     */
    props: IBezierLayerProps;
}
/**
 * Interface representing the properties of a Bezier layer.
 */
export interface IBezierLayerProps extends IBaseLayerProps {
    /**
     * The control points of the Bézier curve.
     */
    controlPoints: Array<Point>;
    /**
     * The end point of the Bézier curve.
     */
    endPoint: Point;
    /**
     * The stroke properties of the Bézier curve.
     */
    stroke: {
        /**
         * The width of the stroke.
         */
        width: number;
        /**
         * The cap style of the stroke.
         */
        cap: CanvasLineCap;
        /**
         * The join style of the stroke.
         */
        join: CanvasLineJoin;
        /**
         * The dash offset of the stroke.
         */
        dashOffset: number;
        /**
         * The dash pattern of the stroke.
         */
        dash: number[];
        /**
         * The miter limit of the stroke.
         */
        miterLimit: number;
    };
}
/**
 * Class representing a Bezier layer, extending the BaseLayer class.
 */
export declare class BezierLayer extends BaseLayer<IBezierLayerProps> {
    /**
     * The properties of the Bezier layer.
     */
    props: IBezierLayerProps;
    /**
     * Constructs a new BezierLayer instance.
     * @param props {IBezierLayerProps} - The properties of the Bezier layer.
     * @param misc {IBaseLayerMisc} - Miscellaneous options for the layer.
     */
    constructor(props?: IBezierLayerProps, misc?: IBaseLayerMisc);
    /**
     * Sets the control points of the Bezier layer.
     * @param controlPoints {Array<{ x: ScaleType, y: ScaleType }>} - The control points of the Bezier layer.
     * @returns {this} The current instance for chaining.
     * @throws {LazyError} If the number of control points is not exactly 2.
     */
    setControlPoints(...controlPoints: {
        x: ScaleType;
        y: ScaleType;
    }[]): this;
    /**
     * Sets the end position of the Bezier layer.
     * @param x {ScaleType} - The x-coordinate of the end point.
     * @param y {ScaleType} - The y-coordinate of the end point.
     * @returns {this} The current instance for chaining.
     */
    setEndPosition(x: ScaleType, y: ScaleType): this;
    /**
     * Sets the color of the Bezier layer.
     * @param color {ColorType} - The color of the layer.
     * @returns {this} The current instance for chaining.
     * @throws {LazyError} If the color is not provided or invalid.
     */
    setColor(color: ColorType): this;
    /**
     * Sets the stroke properties of the Bezier layer.
     * @param width {number} - The width of the stroke.
     * @param cap {string} - The cap style of the stroke.
     * @param join {string} - The join style of the stroke.
     * @param dash {number[]} - The dash pattern of the stroke.
     * @param dashOffset {number} - The dash offset of the stroke.
     * @param miterLimit {number} - The miter limit of the stroke.
     * @returns {this} The current instance for chaining.
     */
    setStroke(width: number, cap?: CanvasLineCap, join?: CanvasLineJoin, dash?: number[], dashOffset?: number, miterLimit?: number): this;
    /**
     * Calculates the bounding box of the Bezier layer.
     * @param ctx {SKRSContext2D} - The canvas rendering context.
     * @param canvas {Canvas | SvgCanvas} - The canvas instance.
     * @param manager {LayersManager} - The layers manager.
     * @returns {Object} The bounding box details including max, min, center, width, and height.
     */
    getBoundingBox(ctx: SKRSContext2D, canvas: Canvas | SvgCanvas, manager: LayersManager): {
        max: Point;
        min: Point;
        center: Point;
        width: number;
        height: number;
    };
    /**
     * Draws the Bezier layer on the canvas.
     * @param ctx {SKRSContext2D} - The canvas rendering context.
     * @param canvas {Canvas | SvgCanvas} - The canvas instance.
     * @param manager {LayersManager} - The layers manager.
     * @param debug {boolean} - Whether to enable debug logging.
     */
    draw(ctx: SKRSContext2D, canvas: Canvas | SvgCanvas, manager: LayersManager, debug: boolean): Promise<void>;
    /**
     * Converts the Bezier layer to a JSON representation.
     * @returns {IBezierLayer} The JSON representation of the Bezier layer.
     */
    toJSON(): IBezierLayer;
}
