Input enabled on both sides, without move validation.
const board = new Chessboard(document.getElementById("board"), {
position: "start",
sprite: {url: "../assets/images/chessboard-sprite-staunty.svg"}
})
board.enableMoveInput(inputHandler)
function inputHandler(event) {
switch (event.type) {
case INPUT_EVENT_TYPE.moveStart:
log(`moveStart: ${event.square}`)
return true
case INPUT_EVENT_TYPE.moveDone:
log(`moveDone: ${event.squareFrom}-${event.squareTo}`)
return true
case INPUT_EVENT_TYPE.moveCanceled:
log(`moveCanceled`)
}
}