import md from "minecraft-data";
type BubbleColumnInfo = {
    down: number;
    maxDown: number;
    up: number;
    maxUp: number;
};
export declare class PhysicsWorldSettings {
    mcData: md.IndexedData;
    entityData: md.IndexedData["entitiesByName"];
    mobData: md.IndexedData["mobs"];
    playerSpeed: number;
    negligeableVelocity: number;
    soulsandSpeed: number;
    honeyblockSpeed: number;
    honeyblockJumpSpeed: number;
    ladderMaxSpeed: number;
    ladderClimbSpeed: number;
    defaultSlipperiness: number;
    outOfLiquidImpulse: number;
    sprintTimeTriggerCooldown: number;
    flyJumpTriggerCooldown: number;
    autojumpCooldown: number;
    bubbleColumnSurfaceDrag: BubbleColumnInfo;
    bubbleColumnDrag: BubbleColumnInfo;
    slowFalling: number;
    sprintingUUID: string;
    jumpHeight: number;
    sprintSpeed: number;
    sneakSpeed: number;
    usingItemSpeed: number;
    constructor(mcData: md.IndexedData);
}
export {};
