import type { BaseContract, BigNumberish, BytesLike, FunctionFragment, Result, Interface, EventFragment, AddressLike, ContractRunner, ContractMethod, Listener } from "ethers";
import type { TypedContractEvent, TypedDeferredTopicFilter, TypedEventLog, TypedLogDescription, TypedListener, TypedContractMethod } from "./common.js";
export interface GameContractFactoryInterface extends Interface {
    getFunction(nameOrSignature: "deployGameContract" | "isGameContractExist" | "owner" | "packingSalt" | "predictWalletAddress" | "renounceOwnership" | "transferOwnership" | "upgradeImplementation" | "userCheck" | "userListAdd" | "userListCheck" | "userListRemove" | "userTotal"): FunctionFragment;
    getEvent(nameOrSignatureOrTopic: "GameContractDeploy" | "OwnershipTransferred" | "UpgradeImplementation" | "UserListAdd" | "UserListRemove"): EventFragment;
    encodeFunctionData(functionFragment: "deployGameContract", values: [AddressLike, BigNumberish]): string;
    encodeFunctionData(functionFragment: "isGameContractExist", values: [AddressLike]): string;
    encodeFunctionData(functionFragment: "owner", values?: undefined): string;
    encodeFunctionData(functionFragment: "packingSalt", values: [BigNumberish, AddressLike]): string;
    encodeFunctionData(functionFragment: "predictWalletAddress", values: [BigNumberish, AddressLike]): string;
    encodeFunctionData(functionFragment: "renounceOwnership", values?: undefined): string;
    encodeFunctionData(functionFragment: "transferOwnership", values: [AddressLike]): string;
    encodeFunctionData(functionFragment: "upgradeImplementation", values: [AddressLike]): string;
    encodeFunctionData(functionFragment: "userCheck", values: [AddressLike]): string;
    encodeFunctionData(functionFragment: "userListAdd", values: [AddressLike[]]): string;
    encodeFunctionData(functionFragment: "userListCheck", values: [AddressLike[]]): string;
    encodeFunctionData(functionFragment: "userListRemove", values: [AddressLike[]]): string;
    encodeFunctionData(functionFragment: "userTotal", values?: undefined): string;
    decodeFunctionResult(functionFragment: "deployGameContract", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "isGameContractExist", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "owner", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "packingSalt", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "predictWalletAddress", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "renounceOwnership", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "transferOwnership", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "upgradeImplementation", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "userCheck", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "userListAdd", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "userListCheck", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "userListRemove", data: BytesLike): Result;
    decodeFunctionResult(functionFragment: "userTotal", data: BytesLike): Result;
}
export declare namespace GameContractDeployEvent {
    type InputTuple = [
        contractAddress: AddressLike,
        ownerAddress: AddressLike,
        salt: BytesLike
    ];
    type OutputTuple = [
        contractAddress: string,
        ownerAddress: string,
        salt: string
    ];
    interface OutputObject {
        contractAddress: string;
        ownerAddress: string;
        salt: string;
    }
    type Event = TypedContractEvent<InputTuple, OutputTuple, OutputObject>;
    type Filter = TypedDeferredTopicFilter<Event>;
    type Log = TypedEventLog<Event>;
    type LogDescription = TypedLogDescription<Event>;
}
export declare namespace OwnershipTransferredEvent {
    type InputTuple = [previousOwner: AddressLike, newOwner: AddressLike];
    type OutputTuple = [previousOwner: string, newOwner: string];
    interface OutputObject {
        previousOwner: string;
        newOwner: string;
    }
    type Event = TypedContractEvent<InputTuple, OutputTuple, OutputObject>;
    type Filter = TypedDeferredTopicFilter<Event>;
    type Log = TypedEventLog<Event>;
    type LogDescription = TypedLogDescription<Event>;
}
export declare namespace UpgradeImplementationEvent {
    type InputTuple = [
        actor: AddressLike,
        oldImplementation: AddressLike,
        upgradeImplementation: AddressLike
    ];
    type OutputTuple = [
        actor: string,
        oldImplementation: string,
        upgradeImplementation: string
    ];
    interface OutputObject {
        actor: string;
        oldImplementation: string;
        upgradeImplementation: string;
    }
    type Event = TypedContractEvent<InputTuple, OutputTuple, OutputObject>;
    type Filter = TypedDeferredTopicFilter<Event>;
    type Log = TypedEventLog<Event>;
    type LogDescription = TypedLogDescription<Event>;
}
export declare namespace UserListAddEvent {
    type InputTuple = [actor: AddressLike, totalAddedUser: BigNumberish];
    type OutputTuple = [actor: string, totalAddedUser: bigint];
    interface OutputObject {
        actor: string;
        totalAddedUser: bigint;
    }
    type Event = TypedContractEvent<InputTuple, OutputTuple, OutputObject>;
    type Filter = TypedDeferredTopicFilter<Event>;
    type Log = TypedEventLog<Event>;
    type LogDescription = TypedLogDescription<Event>;
}
export declare namespace UserListRemoveEvent {
    type InputTuple = [actor: AddressLike, totalAddedUser: BigNumberish];
    type OutputTuple = [actor: string, totalAddedUser: bigint];
    interface OutputObject {
        actor: string;
        totalAddedUser: bigint;
    }
    type Event = TypedContractEvent<InputTuple, OutputTuple, OutputObject>;
    type Filter = TypedDeferredTopicFilter<Event>;
    type Log = TypedEventLog<Event>;
    type LogDescription = TypedLogDescription<Event>;
}
export interface GameContractFactory extends BaseContract {
    connect(runner?: ContractRunner | null): GameContractFactory;
    waitForDeployment(): Promise<this>;
    interface: GameContractFactoryInterface;
    queryFilter<TCEvent extends TypedContractEvent>(event: TCEvent, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined): Promise<Array<TypedEventLog<TCEvent>>>;
    queryFilter<TCEvent extends TypedContractEvent>(filter: TypedDeferredTopicFilter<TCEvent>, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined): Promise<Array<TypedEventLog<TCEvent>>>;
    on<TCEvent extends TypedContractEvent>(event: TCEvent, listener: TypedListener<TCEvent>): Promise<this>;
    on<TCEvent extends TypedContractEvent>(filter: TypedDeferredTopicFilter<TCEvent>, listener: TypedListener<TCEvent>): Promise<this>;
    once<TCEvent extends TypedContractEvent>(event: TCEvent, listener: TypedListener<TCEvent>): Promise<this>;
    once<TCEvent extends TypedContractEvent>(filter: TypedDeferredTopicFilter<TCEvent>, listener: TypedListener<TCEvent>): Promise<this>;
    listeners<TCEvent extends TypedContractEvent>(event: TCEvent): Promise<Array<TypedListener<TCEvent>>>;
    listeners(eventName?: string): Promise<Array<Listener>>;
    removeAllListeners<TCEvent extends TypedContractEvent>(event?: TCEvent): Promise<this>;
    deployGameContract: TypedContractMethod<[
        gameContractOwner: AddressLike,
        salt: BigNumberish
    ], [
        string
    ], "nonpayable">;
    isGameContractExist: TypedContractMethod<[
        gameContractAddress: AddressLike
    ], [
        boolean
    ], "view">;
    owner: TypedContractMethod<[], [string], "view">;
    packingSalt: TypedContractMethod<[
        salt: BigNumberish,
        creatorAddress: AddressLike
    ], [
        bigint
    ], "view">;
    predictWalletAddress: TypedContractMethod<[
        salt: BigNumberish,
        creatorAddress: AddressLike
    ], [
        string
    ], "view">;
    renounceOwnership: TypedContractMethod<[], [void], "nonpayable">;
    transferOwnership: TypedContractMethod<[
        newOwner: AddressLike
    ], [
        void
    ], "nonpayable">;
    upgradeImplementation: TypedContractMethod<[
        newImplementation: AddressLike
    ], [
        boolean
    ], "nonpayable">;
    userCheck: TypedContractMethod<[userToCheck: AddressLike], [boolean], "view">;
    userListAdd: TypedContractMethod<[
        userListToAdd: AddressLike[]
    ], [
        void
    ], "nonpayable">;
    userListCheck: TypedContractMethod<[
        userListToCheck: AddressLike[]
    ], [
        boolean[]
    ], "view">;
    userListRemove: TypedContractMethod<[
        userListToRemove: AddressLike[]
    ], [
        void
    ], "nonpayable">;
    userTotal: TypedContractMethod<[], [bigint], "view">;
    getFunction<T extends ContractMethod = ContractMethod>(key: string | FunctionFragment): T;
    getFunction(nameOrSignature: "deployGameContract"): TypedContractMethod<[
        gameContractOwner: AddressLike,
        salt: BigNumberish
    ], [
        string
    ], "nonpayable">;
    getFunction(nameOrSignature: "isGameContractExist"): TypedContractMethod<[gameContractAddress: AddressLike], [boolean], "view">;
    getFunction(nameOrSignature: "owner"): TypedContractMethod<[], [string], "view">;
    getFunction(nameOrSignature: "packingSalt"): TypedContractMethod<[
        salt: BigNumberish,
        creatorAddress: AddressLike
    ], [
        bigint
    ], "view">;
    getFunction(nameOrSignature: "predictWalletAddress"): TypedContractMethod<[
        salt: BigNumberish,
        creatorAddress: AddressLike
    ], [
        string
    ], "view">;
    getFunction(nameOrSignature: "renounceOwnership"): TypedContractMethod<[], [void], "nonpayable">;
    getFunction(nameOrSignature: "transferOwnership"): TypedContractMethod<[newOwner: AddressLike], [void], "nonpayable">;
    getFunction(nameOrSignature: "upgradeImplementation"): TypedContractMethod<[
        newImplementation: AddressLike
    ], [
        boolean
    ], "nonpayable">;
    getFunction(nameOrSignature: "userCheck"): TypedContractMethod<[userToCheck: AddressLike], [boolean], "view">;
    getFunction(nameOrSignature: "userListAdd"): TypedContractMethod<[userListToAdd: AddressLike[]], [void], "nonpayable">;
    getFunction(nameOrSignature: "userListCheck"): TypedContractMethod<[userListToCheck: AddressLike[]], [boolean[]], "view">;
    getFunction(nameOrSignature: "userListRemove"): TypedContractMethod<[
        userListToRemove: AddressLike[]
    ], [
        void
    ], "nonpayable">;
    getFunction(nameOrSignature: "userTotal"): TypedContractMethod<[], [bigint], "view">;
    getEvent(key: "GameContractDeploy"): TypedContractEvent<GameContractDeployEvent.InputTuple, GameContractDeployEvent.OutputTuple, GameContractDeployEvent.OutputObject>;
    getEvent(key: "OwnershipTransferred"): TypedContractEvent<OwnershipTransferredEvent.InputTuple, OwnershipTransferredEvent.OutputTuple, OwnershipTransferredEvent.OutputObject>;
    getEvent(key: "UpgradeImplementation"): TypedContractEvent<UpgradeImplementationEvent.InputTuple, UpgradeImplementationEvent.OutputTuple, UpgradeImplementationEvent.OutputObject>;
    getEvent(key: "UserListAdd"): TypedContractEvent<UserListAddEvent.InputTuple, UserListAddEvent.OutputTuple, UserListAddEvent.OutputObject>;
    getEvent(key: "UserListRemove"): TypedContractEvent<UserListRemoveEvent.InputTuple, UserListRemoveEvent.OutputTuple, UserListRemoveEvent.OutputObject>;
    filters: {
        "GameContractDeploy(address,address,bytes32)": TypedContractEvent<GameContractDeployEvent.InputTuple, GameContractDeployEvent.OutputTuple, GameContractDeployEvent.OutputObject>;
        GameContractDeploy: TypedContractEvent<GameContractDeployEvent.InputTuple, GameContractDeployEvent.OutputTuple, GameContractDeployEvent.OutputObject>;
        "OwnershipTransferred(address,address)": TypedContractEvent<OwnershipTransferredEvent.InputTuple, OwnershipTransferredEvent.OutputTuple, OwnershipTransferredEvent.OutputObject>;
        OwnershipTransferred: TypedContractEvent<OwnershipTransferredEvent.InputTuple, OwnershipTransferredEvent.OutputTuple, OwnershipTransferredEvent.OutputObject>;
        "UpgradeImplementation(address,address,address)": TypedContractEvent<UpgradeImplementationEvent.InputTuple, UpgradeImplementationEvent.OutputTuple, UpgradeImplementationEvent.OutputObject>;
        UpgradeImplementation: TypedContractEvent<UpgradeImplementationEvent.InputTuple, UpgradeImplementationEvent.OutputTuple, UpgradeImplementationEvent.OutputObject>;
        "UserListAdd(address,uint256)": TypedContractEvent<UserListAddEvent.InputTuple, UserListAddEvent.OutputTuple, UserListAddEvent.OutputObject>;
        UserListAdd: TypedContractEvent<UserListAddEvent.InputTuple, UserListAddEvent.OutputTuple, UserListAddEvent.OutputObject>;
        "UserListRemove(address,uint256)": TypedContractEvent<UserListRemoveEvent.InputTuple, UserListRemoveEvent.OutputTuple, UserListRemoveEvent.OutputObject>;
        UserListRemove: TypedContractEvent<UserListRemoveEvent.InputTuple, UserListRemoveEvent.OutputTuple, UserListRemoveEvent.OutputObject>;
    };
}
//# sourceMappingURL=GameContractFactory.d.ts.map