import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
 * Provides an OpenSearch security role resource. Please refer to the OpenSearch Access Control documentation for details.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as opensearch from "@piclemx/pulumi-opensearch";
 *
 * // To set document level permissions:
 * const writer = new opensearch.Role("writer", {
 *     clusterPermissions: ["*"],
 *     indexPermissions: [{
 *         allowedActions: ["read"],
 *         documentLevelSecurity: "{\"term\": { \"readable_by\": \"${user.name}\"}}",
 *         indexPatterns: ["pub*"],
 *     }],
 *     roleName: "foo_writer",
 * });
 * ```
 *
 * ## Import
 *
 * ```sh
 *  $ pulumi import opensearch:index/role:Role writer logs_writer
 * ```
 */
export declare class Role extends pulumi.CustomResource {
    /**
     * Get an existing Role resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: RoleState, opts?: pulumi.CustomResourceOptions): Role;
    /**
     * Returns true if the given object is an instance of Role.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is Role;
    /**
     * A list of cluster permissions.
     */
    readonly clusterPermissions: pulumi.Output<string[] | undefined>;
    /**
     * Description of the role.
     */
    readonly description: pulumi.Output<string | undefined>;
    /**
     * A configuration of index permissions
     */
    readonly indexPermissions: pulumi.Output<outputs.RoleIndexPermission[] | undefined>;
    /**
     * The name of the security role.
     */
    readonly roleName: pulumi.Output<string>;
    /**
     * A configuration of tenant permissions
     */
    readonly tenantPermissions: pulumi.Output<outputs.RoleTenantPermission[] | undefined>;
    /**
     * Create a Role resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: RoleArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering Role resources.
 */
export interface RoleState {
    /**
     * A list of cluster permissions.
     */
    clusterPermissions?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * Description of the role.
     */
    description?: pulumi.Input<string>;
    /**
     * A configuration of index permissions
     */
    indexPermissions?: pulumi.Input<pulumi.Input<inputs.RoleIndexPermission>[]>;
    /**
     * The name of the security role.
     */
    roleName?: pulumi.Input<string>;
    /**
     * A configuration of tenant permissions
     */
    tenantPermissions?: pulumi.Input<pulumi.Input<inputs.RoleTenantPermission>[]>;
}
/**
 * The set of arguments for constructing a Role resource.
 */
export interface RoleArgs {
    /**
     * A list of cluster permissions.
     */
    clusterPermissions?: pulumi.Input<pulumi.Input<string>[]>;
    /**
     * Description of the role.
     */
    description?: pulumi.Input<string>;
    /**
     * A configuration of index permissions
     */
    indexPermissions?: pulumi.Input<pulumi.Input<inputs.RoleIndexPermission>[]>;
    /**
     * The name of the security role.
     */
    roleName: pulumi.Input<string>;
    /**
     * A configuration of tenant permissions
     */
    tenantPermissions?: pulumi.Input<pulumi.Input<inputs.RoleTenantPermission>[]>;
}
