import type { Bytes } from '@polkadot/types-codec'; import type { AnyU8a, Registry } from '@polkadot/types-codec/types'; import type { AccountId } from '../interfaces/index.js'; import { U8aFixed } from '@polkadot/types-codec'; export declare const CID_AURA: Uint8Array; export declare const CID_BABE: Uint8Array; export declare const CID_GRPA: Uint8Array; export declare const CID_POW: Uint8Array; export declare const CID_NMBS: Uint8Array; /** * @name GenericConsensusEngineId * @description * A 4-byte identifier identifying the engine */ export declare class GenericConsensusEngineId extends U8aFixed { constructor(registry: Registry, value?: AnyU8a); /** * @description `true` if the engine matches aura */ get isAura(): boolean; /** * @description `true` is the engine matches babe */ get isBabe(): boolean; /** * @description `true` is the engine matches grandpa */ get isGrandpa(): boolean; /** * @description `true` is the engine matches pow */ get isPow(): boolean; /** * @description `true` is the engine matches nimbus */ get isNimbus(): boolean; /** * @description From the input bytes, decode into an author */ extractAuthor(bytes: Bytes, sessionValidators: AccountId[]): AccountId | undefined; /** * @description Converts the Object to to a human-friendly JSON, with additional fields, expansion and formatting of information */ toHuman(): string; /** * @description Returns the base runtime type name for this instance */ toRawType(): string; /** * @description Override the default toString to return a 4-byte string */ toString(): string; }