export declare const EXAMPLE_DEVICE_ORIENTATION_PERMISSION = "<div id='my-viewer'></div>\n<div id='button-container'>\n\t<button id=\"startButton\">START</button>\n</div>\n\n<style>\n\t#my-viewer {\n\t\theight: 100%;\n\t}\n\t#button-container {\n\t\tposition: absolute;\n\t\ttop: 0px;\n\t\tleft: 0px;\n\t\twidth: 100%;\n\t\tpadding: 20px 20px;\n\t}\n\t#startButton {\n\t\twidth: 100%;\n\t\tpadding: 10px 10px;\n\t\tdisplay: block;\n\t\tmargin: auto;\n\t\tbackground-color: #eb660d;\n\t\tborder: 2px solid #dc550c;\n\t\tcolor: white;\n\t\tcursor: pointer;\n\t}\n</style>\n<script>\n\t// do not use const so that we don't get 'already declared variables' errors\n\t// when loading this multiple times\n\tstartButton = document.getElementById('startButton');\n\tstartButton.onclick = function() {\n\t\tif (\n\t\t\twindow.DeviceOrientationEvent !== undefined &&\n\t\t\ttypeof window.DeviceOrientationEvent.requestPermission === 'function'\n\t\t) {\n\t\t\twindow.DeviceOrientationEvent.requestPermission()\n\t\t\t\t.then(function (response) {\n\t\t\t\t\tif (response == 'granted') {\n\t\t\t\t\t\tscene.play();\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t\t.catch(function (error) {\n\t\t\t\t\t// alert('error:\"'+error+'\"');\n\t\t\t\t});\n\t\t} else {\n\t\t\tscene.play();\n\t\t}\n\t\tstartButton.parentElement.removeChild(startButton);\n\t}\n</script>\n";
