import type { Vector2 } from 'three';
import type { EventContext } from './EventContextType';
export declare class CursorHelper {
    setCursorForCPU(context: EventContext<MouseEvent | DragEvent | PointerEvent | TouchEvent>, target: Vector2): void;
    setCursorForGPU(context: EventContext<MouseEvent | DragEvent | PointerEvent | TouchEvent>, target: Vector2): void;
    private setCursor;
    private _updateFromCursor;
}
