import { Color } from 'three';
export declare enum QUADObjectType {
    DEFAULT = "Quad"
}
export declare const QUAD_OBJECT_TYPES_SET: Set<QUADObjectType>;
export interface QUADTesselationParams {
    triangles: boolean;
    wireframe: boolean;
    unsharedEdges: boolean;
    wireframeColor: Color;
    connections: boolean;
    connectionsBetweenQuadsSharingEdge: boolean;
    connectionsBetweenQuadsSharingPointOnly: boolean;
    connectionsColor: Color;
    center: boolean;
    innerRadius: boolean;
    outerRadius: boolean;
    edgeCenterVectors: boolean;
    edgeNearestPointVectors: boolean;
    splitQuads: boolean;
    pointAttributes: string;
    primitiveAttributes: string;
}
export interface QUADOBJTesselationParams {
    QUADTriangles: boolean;
    QUADWireframe: boolean;
    QUADUnsharedEdges: boolean;
    QUADWireframeColor: Color;
    QUADConnections: boolean;
    QUADConnectionsBetweenQuadsSharingEdge: boolean;
    QUADConnectionsBetweenQuadsSharingPointOnly: boolean;
    QUADConnectionsColor: Color;
    QUADCenter: boolean;
    QUADInnerRadius: boolean;
    QUADOuterRadius: boolean;
    QUADEdgeCenterVectors: boolean;
    QUADEdgeNearestPointVectors: boolean;
    QUADSplitQuads: boolean;
    QUADPointAttributes: string;
    QUADPrimitiveAttributes: string;
}
export declare enum QuadTriangulationAttribute {
    INNER_RADIUS = "innerRadius",
    OUTER_RADIUS = "outerRadius",
    EDGE_CENTER_VECTOR = "edgeCenterVector",
    EDGE_NEAREST_POINT_VECTOR = "edgeNearestPointVector"
}
