import { BufferGeometry } from 'three';
import { TetGeometry } from '../TetGeometry';
import { TetTesselationParams } from '../TetCommon';
export declare function tetToSphere(tetGeometry: TetGeometry, tesselationParams: TetTesselationParams): import("three").LineSegments<BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap> | undefined;
