import { MeshWithBVHGeometry } from '../../../bvh/ThreeMeshBVHHelper';
import { TetGeometry } from '../TetGeometry';
export type TetEdge = [number, number, number, number];
interface TetrahedralizeOptions {
    mesh: MeshWithBVHGeometry;
    jitterAmount: number;
    innerPointsResolution: number;
    minQuality: number;
    stage: number | null;
    deleteOutsideTets: boolean;
}
export declare function tetrahedralize(options: TetrahedralizeOptions): TetGeometry;
export {};
