import { BufferGeometry, Object3D } from 'three';
import { BaseObject3DLoaderHandler, BaseGeoLoader } from './_BaseLoaderHandler';
export declare class STLLoaderHandler extends BaseObject3DLoaderHandler<BufferGeometry> {
    protected _getLoader(): Promise<BaseGeoLoader<BufferGeometry>>;
    protected _onLoadSuccess(o: BufferGeometry): Object3D[];
}
