import { WebGLRendererParameters } from 'three';
export declare enum PowerPreference {
    HIGH = "high-performance",
    LOW = "low-power",
    DEFAULT = "default"
}
export declare const POWER_PREFERENCES: PowerPreference[];
export declare enum RendererPrecision {
    HIGH = "highp",
    MEDIUM = "mediump",
    LOW = "lowp"
}
export declare const RENDERER_PRECISIONS: RendererPrecision[];
export declare const WEBGL_RENDERER_DEFAULT_PARAMS: WebGLRendererParameters;
