import { WebGLRenderer } from 'three';
import { PolyScene } from '../../../engine/scene/PolyScene';
export declare class CoreWebXRAREstimatedLightController {
    static ATTRIB_NAME: {
        IS_ESTIMATED_LIGHT: string;
        IS_DEFAULT_LIGHTS_PARENT: string;
        APPLY_ENV: string;
        APPLY_LIGHT_PROBE: string;
        APPLY_DIR_LIGHT: string;
    };
    initialize(scene: PolyScene, renderer: WebGLRenderer): void;
    private _estimatedLightSourceObject;
    private _estimatedLight;
    private _initEstimatedLight;
    dispose(): void;
}
