import { Object3D } from 'three';
import { ObjectNamedFunction1 } from './_Base';
import { Vector3_8 } from '../../core/geometry/operation/CubeLatticeDeform';
export declare class cubeLatticeDeform extends ObjectNamedFunction1<[Vector3_8]> {
    static type(): string;
    func(object3D: Object3D, points: Vector3_8): void;
}
