import { Object3D, Material, Vector2, Vector4, Camera, Color } from 'three';
import { NamedFunction2, ObjectNamedFunction5 } from './_Base';
export declare class cursorToUv extends NamedFunction2<[Vector2, Vector2]> {
    static type(): string;
    func(cursor: Vector2, target: Vector2): Vector2;
}
export declare class renderPixel extends ObjectNamedFunction5<[Material, Camera, Color, Vector2, Vector4]> {
    static type(): string;
    private _renderPixelController;
    func(object3D: Object3D, material: Material | null, camera: Camera, backgroundColor: Color, uv: Vector2, target: Vector4): Vector4;
}
