/**
 * Creates an environment map
 *
 *
 */
import { Texture } from 'three';
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CopType } from '../../poly/registers/nodes/types/Cop';
declare class EnvMapCopParamsConfig extends NodeParamsConfig {
    /** @param defines if the shader is rendered via the same camera used to render the scene */
    useCameraRenderer: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class EnvMapCopNode extends TypedCopNode<EnvMapCopParamsConfig> {
    paramsConfig: EnvMapCopParamsConfig;
    static type(): CopType;
    private _dataTextureController;
    private _rendererController;
    initializeNode(): void;
    cook(inputTextures: Texture[]): Promise<void>;
    private _convertTextureToEnvMap;
    private _setMapping;
}
export {};
