/**
 * inverseTransformDirection
 *
 *
 *
 */
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class InverseTransformDirectionGlParamsConfig extends NodeParamsConfig {
    normal: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class InverseTransformDirectionGlNode extends TypedGlNode<InverseTransformDirectionGlParamsConfig> {
    paramsConfig: InverseTransformDirectionGlParamsConfig;
    static type(): Readonly<'inverseTransformDirection'>;
    initializeNode(): void;
    setLines(linesController: ShadersCollectionController): void;
}
export {};
