/**
 * multiplies an input vector by the modelMatrix
 *
 *
 *
 */
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class ModelMatrixMultGlParamsConfig extends NodeParamsConfig {
    vector: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class ModelMatrixMultGlNode extends TypedGlNode<ModelMatrixMultGlParamsConfig> {
    paramsConfig: ModelMatrixMultGlParamsConfig;
    static type(): Readonly<'modelMatrixMult'>;
    initializeNode(): void;
    setLines(linesController: ShadersCollectionController): void;
}
export {};
