/**
 * position from local to world
 *
 *
 *
 */
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class PositionToWorldGlParamsConfig extends NodeParamsConfig {
    position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class PositionToWorldGlNode extends TypedGlNode<PositionToWorldGlParamsConfig> {
    paramsConfig: PositionToWorldGlParamsConfig;
    static type(): Readonly<'positionToWorld'>;
    initializeNode(): void;
    setLines(linesController: ShadersCollectionController): void;
}
export {};
