/**
 * Function of SDF Cross
 *
 * @remarks
 *
 * based on [https://iquilezles.org/articles/distfunctions2d/](https://iquilezles.org/articles/distfunctions2d/)
 */
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { BaseSDF2DGlNode } from './_BaseSDF2D';
import { GlType } from '../../poly/registers/nodes/types/Gl';
declare class SDF2DCrossGlParamsConfig extends NodeParamsConfig {
    position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
    center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
    length: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
    width: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
    radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SDF2DCrossGlNode extends BaseSDF2DGlNode<SDF2DCrossGlParamsConfig> {
    paramsConfig: SDF2DCrossGlParamsConfig;
    static type(): GlType;
    initializeNode(): void;
    setLines(shadersCollectionController: ShadersCollectionController): void;
}
export {};
