import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare class SDFOnionGlParamsConfig extends NodeParamsConfig {
}
export declare class SDFOnionGlNode extends TypedGlNode<SDFOnionGlParamsConfig> {
    paramsConfig: SDFOnionGlParamsConfig;
    static type(): JsType;
    initializeNode(): void;
    paramDefaultValue(name: string): number;
    private _glInputName;
    private _glOutputName;
    private _expectedInputTypes;
    private _expectedOutputTypes;
    setLines(shadersCollectionController: ShadersCollectionController): void;
}
export {};
