/**
 * transforms the position before passing it to and SDF
 *
 * @remarks
 *
 * based on [https://iquilezles.org/articles/distfunctions/](https://iquilezles.org/articles/distfunctions/)
 */
import { BaseSDFGlNode } from './_BaseSDF';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { GlType } from '../../poly/registers/nodes/types/Gl';
declare class SDFTransformGlParamsConfig extends NodeParamsConfig {
    position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
    t: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
    r: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class SDFTransformGlNode extends BaseSDFGlNode<SDFTransformGlParamsConfig> {
    paramsConfig: SDFTransformGlParamsConfig;
    static type(): GlType;
    initializeNode(): void;
    setLines(shadersCollectionController: ShadersCollectionController): void;
}
export {};
