/**
 * converts an input position to worldspace
 *
 *
 *
 *
 */
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class ToWorldSpaceGlParamsConfig extends NodeParamsConfig {
    vec: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
    interpretation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class ToWorldSpaceGlNode extends TypedGlNode<ToWorldSpaceGlParamsConfig> {
    paramsConfig: ToWorldSpaceGlParamsConfig;
    static type(): string;
    initializeNode(): void;
    setLines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};
