/**
 * returns true if the ray intersects with a sphere, false if not
 *
 * @remarks
 *
 *
 */
import { BaseRaySphereJsNode } from './_BaseRaySphere';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare class RayIntersectsSphereJsNode extends BaseRaySphereJsNode {
    static type(): string;
    initializeNode(): void;
    setLines(shadersCollectionController: JsLinesCollectionController): void;
}
