import type { Vector3 } from 'three';
import type { ObjectContent, CoreObjectType } from '../../../../../../core/geometry/ObjectContent';
import type { PrimitiveGraph } from '../../../../../../core/geometry/entities/primitive/PrimitiveGraph';
export declare enum EntityBuilderAssemblerConstant {
    OBJECT = "entityContainer.object",
    ENTITY_CONTAINER = "entityContainer",
    POSITION = "entityContainer.position",
    NORMAL = "entityContainer.normal",
    INDEX = "entityContainer.index",
    OBJNUM = "entityContainer.objnum",
    NORMALS_UPDATED = "entityContainer.normalsUpdated",
    PRIMITIVE_GRAPH = "entityContainer.primitiveGraph",
    ATTRIBUTES_DICT = "attributesDict",
    MATERIAL = "null"
}
export interface EntityContainer {
    object: ObjectContent<CoreObjectType>;
    position: Vector3;
    normal: Vector3;
    index: number;
    objnum: number;
    normalsUpdated: boolean;
    primitiveGraph?: PrimitiveGraph;
}
export declare enum EntityVariable {
    POSITION = "position",
    NORMAL = "normal",
    INDEX = "index",
    OBJNUM = "objnum"
}
