/**
 * Adds a clipping plane to the input material
 *
 *
 */
import { Material, ShaderMaterial } from 'three';
import { UpdateMatNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class ClippingPlaneMatParamsConfig extends NodeParamsConfig {
    /** @param plane normal */
    normal: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
    /** @param plane constant */
    constant: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class ClippingPlaneMatNode extends UpdateMatNode<ShaderMaterial, ClippingPlaneMatParamsConfig> {
    paramsConfig: ClippingPlaneMatParamsConfig;
    static type(): string;
    private _plane;
    cook(inputMaterials: Material[]): Promise<void>;
}
export {};
