import { PointLightObjNode } from '../../PointLight';
import { BaseLightHelper } from './_BaseLightHelper';
import { PointLight } from 'three';
import { Mesh } from 'three';
export declare class PointLightHelper extends BaseLightHelper<Mesh, PointLight, PointLightObjNode> {
    createObject(): Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>;
    private _coreHelper;
    protected buildHelper(): void;
    update(): void;
}
