import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { AmbientLight } from 'three';
import { AmbientLightParams } from '../../../core/lights/AmbientLight';
export declare class AmbientLightSopOperation extends BaseSopOperation {
    static readonly DEFAULT_PARAMS: AmbientLightParams;
    static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
    static type(): Readonly<'ambientLight'>;
    cook(_: CoreGroup[], params: AmbientLightParams): CoreGroup;
    createLight(): AmbientLight;
    updateLightParams(light: AmbientLight, params: AmbientLightParams): void;
}
