export declare enum PolyEventName {
    POLY_PROGRESS = "POLYProgress",
    SCENE_CREATED = "POLYSceneCreated",
    SCENE_READY = "POLYSceneReady",
    SCENE_PLAY = "POLYScenePlay",
    SCENE_PAUSE = "POLYScenePause",
    VIEWER_MOUNTED = "POLYViewerMounted",
    VIEWER_READY = "POLYViewerReady"
}
