import { PolyScene } from '../PolyScene';
export declare class LoadingController {
    private scene;
    constructor(scene: PolyScene);
    private _loadingState;
    private _autoUpdating;
    markAsLoading(): void;
    markAsLoaded(): void;
    dispatchReadyEvent(): void;
    private _triggerLoadedEvent;
    private _setLoadingState;
    isLoading(): boolean;
    loaded(): boolean;
    autoUpdating(): boolean;
    setAutoUpdate(newState: boolean): void;
}
